
The wings animation can be seen when the unit enters play, or normal attacks without archery or flying to it (no damage is dealt as result)
Cards with Flying cannot be damaged by normal attacks without archery or flying, but ability-based damage is not affected. Archery ability can deal double damage to the flying units. Flying status can be disabled by spell Ground, Windstorm and remove flying abilities. Ring of Flight gives flying abilities to equipped unit, and and Levitate gives one turn flying ability for all allies in play. If multiple flying properties are present on an unit, they will not stack and so archery still deals double damage to a unit with two flying abilities.
List of flying[]
Human[]
- Giant Eagle
- Katrina Aloft
- Pegasus Rider
- White Drake
- White Dragon
- Cirrusaliosa
- Matimilopeotryx (Human)
Elf[]
Orc[]
Undead[]
- Dragonbone Rider
- Giant Bat
- Vampire Spawn
- Black Drake
- Black Dragon
- Gormihaagos
- Matimilopeotryx (Undead)
Demon[]
- Balor
- Nightmare
- Nightwing Imp
- Vision of Yauba
- Yauba Ascendant
- Red Drake
- Red Dragon
- Raganash
- Matimilopeotryx (Demon)